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Two people sit on a bench in a gallery looking at a screen on the wall which is displaying computer-generated images.

The master of fine arts (M.F.A.) degree program in computer art is an artistic research and development program situated in the context of technology. The program is dedicated to a wide range of practices in art media where the computer plays a primary role.

These art media may include computer generated images, 3D computer animation, physical computing, creative computer programming, computer gaming, computer music, visual effects, multi-channel installation and sonic art.

Students are expected to develop a strong record of professional practice in a variety of contexts, including exhibition, screenings, public intervention, installation, performance, workshops, gaming events and viral media, among other forms of public engagement.

The program is a supportive, demanding and highly critical environment. You work with the full-time computer art faculty, encompassing a wide range of conceptual, theoretical and technical ground.

People look at a projection on a gallery wall of a computer-generated image of a bald human being.

Work by Yukang Tao G'25 from "Unforeseen" M.F.A. thesis exhibition at Warehouse Gallery

As the computer art program is located in the Department of Film and Media Arts, you are expected to form relationships with faculty and peers from related disciplines. Expanding outward, the department has connections with other academic areas at Syracuse University, including women’s studies, architecture, studio arts and computer science. When selecting courses, you are strongly encouraged to formulate an individual interdisciplinary path of study within the University as a whole.

Founded in 1980 by computer artist Edward Zajec, the computer art program has actively participated in developing the field of electronic art. During that time, students have consistently created work that is free from paradigmatic constraints of traditional media. The program’s alumni follow a broad variety of career paths, from academia to independent work to industry.

Featured image at top of screen: work by Rick Li G'25 from "Unforeseen" M.F.A. thesis exhibition at Warehouse Gallery

Program Highlights

Curriculum

The 60-credit curriculum includes studio requirements and electives, free electives, a graduate seminar and a final presentation. Length of residency is three years.

A hand draws on a tablet.

Exhibition and Screening Opportunities

In addition to departmental showcases and screenings, an M.F.A. thesis exhibition is held each year in the New York City area and in Syracuse at VPA's Warehouse Gallery.

Two people sit on a bench in a gallery looking at a screen with computer-generated images.